Visual Artist and Art Director
Professional experience
Assistant/Second Art Director - 'Robo Gobo' (Season 1 and 2) for Disney Jr - Brown Bag Films, 2022-2025
As Assistant / Second Art Director on Robo Gobo (Disney) at Brown Bag Films (2022–2025), I led the visual development from pre-production through final delivery, shaping a cohesive and distinctive art style for the series. During a leadership transition, I acted as Art Director for 10 episodes of Season 1, overseeing the full creative direction and delivery of those episodes. I managed and mentored the 2D team, maintaining consistent creative quality and alignment with the show’s vision. Collaborating closely with directors and producers, I developed mood boards, lighting keys, and paint-overs to define the visual language, and ensured that 2D guidelines translated seamlessly into 3D across modeling, props, textures, and lighting. I also led the matte painting department, overseeing complex environment work and contributing directly to key matte paintings to elevate the series’ cinematic look.
Assistant Art Director - 'Eureka!' for Disney Jr - Brown Bag Films, 2020-2023
As Assistant Art Director on Eureka (Disney) at Brown Bag Films (2020–2022), I led the art direction for a 60×11’ 3D animated series, overseeing the show’s visual language from concept to final delivery. I created key concept art, lighting keys and led the matte painting and storybooks teams, managing a crew of up to 20 designers. My role involved mentoring junior artists, coordinating visual launches across departments, and approving 2D designs, 3D models, textures, lighting, and HD submissions. I also guided post-production color grading and contributed matte paintings to support storytelling and maintain a cohesive visual identity throughout the series.
Assistant Art Director - 'Angela’s Christmas Wish’ for Netflix - Brown Bag Films, 2019-2020
As Assistant Art Director on the Netflix feature Angela’s Christmas Wish (2019–2020), I created key concept art and oversaw the design of environments, characters, props, and lighting keys, helping establish the warm, story-driven aesthetic of the film. I also set the visual tone and lighting for pivotal emotional moments and created matte paintings that enhanced the film’s heartfelt atmosphere. I developed texture callouts for several key sets and contributed to the design of new characters, including Angela’s father, Dorothy, the ship captain and the port workers. Leading the 2D art team, I conducted daily check-ins and reviews to maintain visual cohesion and keep production on track under tight deadlines.
Assistant Art Director - 'Vamprina’ (Season 2) for Disney Jr - Brown Bag Films, 2018-2019
As Assistant Art Director on Vampirina Season 2 (Disney) at Brown Bag Films (2018–2019), I helped maintain and evolve the show’s established visual style while introducing new design elements to keep the world fresh and cohesive. I collaborated closely with design, layout, lighting, and post-production departments to ensure seamless integration of assets and visual consistency across episodes. I repurposed and reimagined existing assets to streamline workflow efficiency and provided ongoing feedback to design teams under tight episodic deadlines. I was also responsible for creating key matte paintings and led the matte painting team, shaping atmospheric backdrops that enhanced the show’s storytelling and visual appeal.
Selected Previous Projects (2010–2017)
Angela’s Christmas (Netflix/Brown Bag Films, 2017) – Concept Artist
Watership Down (Netflix/Brown Bag Films, 2017) – Concept Artist
Sadie Sparks (Disney/Brown Bag Films, 2016–2017) – Concept Artist
The Stinky & Dirty Show (Amazon, 2015–2016) – Matte Painter - 2D Artist
Sette Meraviglie (Sky Arte/Ballandi Entertainment, 2014) – Concept Artist - Illustrator
Oman Sultanate Project (Vercom TV, 2012–2015) – Assistant Art Director/Concept Artist/Illustrator
Jurassic Cubs (Animundi/Rai Fiction, 2010–2013) – Environment Designer
Education
Institute Statale F. Menna, Italy – Diploma in Fine Arts (1999–2005)
International School of Comics, Italy – Diploma in 2D Animation (2006–2009)
Key Skills
Art Direction & Visual Development
Concept Art & Environment Design
World-Building & Mood Creation
Matte Painting (2D/3D)
Storytelling through Design
Team Leadership & Mentorship
Workflow Optimization
Cross-Department Collaboration
Technical Skills
Adobe Photoshop
ShotGrid
FTrack
Traditional & Digital Painting
Languages
Italian (native) - English (fluent)